57 lines
1.4 KiB
C
57 lines
1.4 KiB
C
#include "server/server.h"
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#include <arpa/inet.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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int main(void) {
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int server_socket, client_socket;
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struct sockaddr_in server_addr, client_addr;
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socklen_t addr_len = sizeof(client_addr);
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// Create socket
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server_socket = socket(AF_INET, SOCK_STREAM, 0);
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if (server_socket == -1) {
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perror("Socket creation failed");
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exit(EXIT_FAILURE);
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}
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// Set up server address
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memset(&server_addr, 0, sizeof(server_addr));
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server_addr.sin_family = AF_INET;
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server_addr.sin_addr.s_addr = INADDR_ANY;
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server_addr.sin_port = htons(PORT);
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// Bind socket
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if (bind(server_socket, (struct sockaddr *)&server_addr,
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sizeof(server_addr)) < 0) {
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perror("Bind failed");
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exit(EXIT_FAILURE);
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}
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// Listen for connections
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if (listen(server_socket, 10) < 0) {
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perror("Listen failed");
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exit(EXIT_FAILURE);
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}
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printf("Server listening on port %d\n", PORT);
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// Accept and handle clients
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while (1) {
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client_socket =
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accept(server_socket, (struct sockaddr *)&client_addr, &addr_len);
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if (client_socket < 0) {
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perror("Accept failed");
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continue;
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}
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printf("Accepted connection from %s:%d\n", inet_ntoa(client_addr.sin_addr),
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ntohs(client_addr.sin_port));
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handle_client(client_socket);
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}
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close(server_socket);
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return 0;
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}
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